Virtual Card Set 2013 – The Wild Blue Yonder!

Yesterday we saw a techy Jeice who helps foil a win condition for your opponent. Today, we’ll see a Burter that helps Captain Ginyu with his own win condition. It has already been mentioned how awesome Guldo Lv. 1 is for Captain Ginyu Lv.3, but Ginyu needs more than one shot for a beats finale. So here’s Burter to the rescue!

16 Burter Lv. 1As far as an ally goes, he basically does 6 power stages of damage, and maybe a bit more if you have him perform a few attacks. With Ginyu in play, he gets a bit better with two attacks doing 6 and then 8 stages. But AS Ginyu Lv. 3, you suddenly get a powerhouse with three attacks doing 6, 8, and 10 stages each, not to mention all of your attacks (and not just physicals) doing +6 stages of damage. Pretty impressive you can catch your opponent in a bad spot, and absolutely bananas if you are running WGS Orange Style Mastery or CS Red Style Mastery. Burter was the fastest member of the Ginyu Force, so beware if you let him (or Ginyu) gain momentum against you.

That’s it for today, check back tomorrow for the last Ginyu Force card before we take a break from virtual cards for a bit.

Later, BroZ.

 

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