There has been some confusion over multiple CRDs popping up, many covering different formats in one document. While we thank everyone who made those CRDs and included our changes, we felt that it would be wise to post the definitive CRD with all Retro DBZ changes in it and nothing else. This will be the CRD you should use for our events going forward. You can find it on our Rules Page. Special thanks to Sayjin and Kamiccolo for their efforts.
Earlier in the week, Garrett once again went over the schedule of events at Gen Con Indy 2012. We have also posted all of our events on our Facebook page, so you can head on over to the Events Tab and see who is attending our events and join in yourself. Click on any of the links below to join the event. Please note that this does not reserve you a space in any way for those events; to do that you need to go to Gen Con’s Registration Page.
It’s Time to Duel! A History of Anime Card Games in the US – Thursday, August 16, 2012 – 5:00 PM – Westin Hotel: Council – Game ID: ANI1229966
Retro DBZ CCG 2012 Championship – Friday, August 17, 2012 – 12:00 PM – Indianapolis Convention Center: Hall F: Green: 25 — 30 – Game ID: TCG1231434
The Rise and Fall of Score Entertainment – Saturday, August 18, 2012 – 5:00 PM – Indianapolis Convention Center: Room 243 – Gaming ID: SEM1229963
You’re Invited is misspelled under Restricted cards. Not trying to be a nit picker, but I could see people trying shenanigans.
Wouldn’t get them too far, but we’ll fix it just the same.
Hey quick thing I never got a clarification on:
Goku’s Farewell isn’t on the restricted list, but it did have its text changed when you look at the CRD for the card itself. Is it supposed to be changed to limit 1, or are multiples allowed?
That card is not restricted, we will make the appropriate changes to fix this.
I fixed those two mistakes. Every thing should be right in the world now.
Just thought I’d point out an “Allies taking over combat” mismatch you have in your CRD versus the Buu Saga Rulebook:
Rulebook:
Whenever an opponent plays or uses a card outside of his “Defender Defends” phase, you may have one Ally take control of Combat before any effects occur, including secondary effects.
Whenever you enter Phase (e) Defender Defends, you must choose which personality is in control of Combat. That personality must stay in control of Combat until the attack is resolved.
Which is supported by the Battle Sequencer timing in the CRD you’ve released:
4) If an Ally can take over Combat for the Main Personality, the Defender must announce which personality is in Control of Combat until this attack is resolved.
However, your CRD (incorrectly) states:
At the beginning of your Attack Phase, if your MP is at his bottom 2 power stages, you may choose for one of your Allies to take control of Combat for your MP until your next Attack Phase. When this happens, your Ally acts just like your MP and can perform attacks, and use its personality powers. You also use the Ally’s power rating when the Physical Attack Table is used.
The Ally cannot stay in control until your next attack phase because you get an option to have an ally take control when your opponent plays a card (as long as your opponent is not in the ‘Defender Defends’ phase) AND you get to choose an ally in control as the first part of your defender defends phase (meaning you can have 1 ally in control while your opponent resolves secondary effects, and you can have another ally in control to defend against the attack).
In your attack phase, when you choose for an ally to take control, he only stays in control until the attack is resolved, not until the beginning of your next attack phase.